| Hosting franchised servers at:
Cap-N-Yo-Ass,
Da PlayGroundz!, and several others. |
CNYA IP changed...
Friday, August 31, 2001 - posted by Truzenzuzex[BC]Wolfflow MOD v3.08 in betaOur master server [BC]'s Cap-N-Yo-Ass! had an unexpected IP address change to: 65.28.44.237.
Until everyone's DNS catches up (12-36 hours) accessing the Skin Check/FragStats may be tempormental.
In the meantime here are temporary links to (do NOT bookmark them):
FragStats
and
Skin Check
Monday, August 27, 2001 - posted by Truzenzuzex[BC]Not Truz's Birthday ... heheBoth {WC}'s Wreckin' Crue Wolfflow MOD and [BC]'s Cap-N-Yo-Ass! are running the latest copy of the Wolfflow v3.08 MOD -- This is mainly a small patch upgrade with minor bug fixes and yet more extended stats logging. There are quite a few new features "almost" ready for use, including built-in "Hi-Scores" per map, intro/outro music, several new secret features.
Grab the PAK files and get your binds setup and jump onto a server for some hi-impact DM play.
Monday, August 27, 2001 - posted by Truzenzuzex[BC]2 New small Mantis maps releasedA big thanks to everyone for the birthday wishes... However, as I have to remind most people... My ICQ information is NOT correct, in fact it is all bogus. Do you realize how much SPAM you receive -- all because you have real info in your ICQ personal settings.
All of my ICQ info is lil' LeAnn Rimes, who turns 19 tomorrow. The old-man pervert in me keeps track of the young honey's so that I know when they are "legal" for my love. For my fake ICQ home page take a visit here: Truz's ICQ homepage
To see a real picture of your favorite master hooking whore click here ...
For the record my birthday is Feb 15, and I will turn "gawd, that's old -- as my younger cousin's would say" unbelievable 32.
Sunday, August 26, 2001 - posted by Truzenzuzex[BC]Another nice new map... and FragStats updatesFound two of Mantis' smaller sized maps we had somehow missed...
Doctor Dree's Place (dree_c) a small size DM, featuring a 4-way-hub layout in what appears to be an underground complex. Good for 4-8 players.
and Sunset (sunset-re) a smaller size DM designed for 1-on-1 matches, but still pretty fun with 2-6 players, anything more and it becomes a splatter-fest.
You should go grab them now, or else: Sunset-Re and Dree_C -- You might also want to visit Mantis' homepage at: http://www.mattmantis.karoo.net/ for more info.
Saturday, August 25, 2001 - posted by Truzenzuzex[BC]Kick ass new maps added...{GT}*KNIGHT* has released KPq2-DDay_LavaTube, terrain heavy map featuring caves, and underground streams -- and it can support 16+ players You can grab it from here.
BTW, for those who haven't noticed we have added another quality HitMen server to our FragStats system, which is : [ onLinE eXceSs ] : run by :XS[!ns^n!Ty] is now sending in regular updates.
Friday, August 24, 2001 - posted by Truzenzuzex[BC]Oraciusdm7 map releasedHypo has released a killer map called Undying1; which is set in an old mansion and uses custom textures from the game Undying. This baby is huge, so you better grab it from the web download, otherwise you will wait 30 mins or more if download from a game server. You can grab it from here.
Mr.Damage has released his FIRST map, and I rather like it. It is a tight fisted frag fuck for 4-8 players... probably best for 6. Fast paced, and runs smooth. We have already nagged him to expand the baby in size so we can have a version for our big HitMen server. You can download it from here..
You will find Undying1 loaded all our servers, while TooMuchBlood is only on the smaller (8 players or less) due to the tight layout. Grab'em and come on in to have some fun.
Thursday, August 16, 2001 - posted by Truzenzuzex[BC]Spawn model ready for downloadOracius has finished Oraciusdm7 - Cursed Pyramid a smaller map suitable for about 4-6 players.
Download it from here: OraciusDM7
Thursday, August 16, 2001 - posted by Truzenzuzex[BC]2 new servers added to FragStatsThanks to leif[BC] for providing me Spawn (from the Todd McFarlane comic books, movie and action toys). This is a nicely detailed model, with its only shortcoming being lack of VWEAP support. It has all the animation frames required by KP, so we are accepting it for use. Spawn has been added to our SKIN CHECK system, so let the skinning begin.
Go Download the model!!!!
Click on this link to see a picture of spawn.
Would the converter (from Quake2) of this model please come forward, so we can get the source files updated to add true VWEAP support??
Wednesday, August 15, 2001 - posted by Truzenzuzex[BC]Tip of the dayFinally we have added some non-[BC] servers back into our FragStats system.... I've been nagging admins that I can find. Seems "a lot" of servers don't care... oh, well, that is why we are here.
(K9)'s FRAG DAWGS running the HitMen MOD and {WC}'S WRECKIN' CRUE running the Wolfflow MOD have been added and should start shoveling their log files to us on a regular basis very shortly.
Frag On!
Wednesday, August 15, 2001 - posted by Truzenzuzex[BC]Ganthet[BC] releases an improved mapThis is actually just an extension of our Sept-1999 news item...
Ever seen someone online with a kick-ass skin (or model) that you want know what it is, or also use it???
Type "skins" at the console and you will get a nice detailed listing showing everyone's name, model type, and skin codes. Easier than trying to ask someone during the battle.
Wanna copy them? If the output says TheGuysName: male_thug/006 009 010 ... then you can cheat and type at console: skin "male_thug/006 009 010" -- skin, not skins... that will set it immediately.
Another trick which {GT}*KNIGHT* reminded me of tonight is even MORE important. Type "skins" at console and count the number of players, then press F1 for scoreboard... "skins" says 8, but scoreboard shows 5, then you have 3 people loading into the game... a quick and easy check to see why the server is lagging at the moment.
Saturday, August 11, 2001 - posted by Truzenzuzex[BC][BC] crew "real" picturesGanthet[BC] has finished ripping apart a rogue map (Muggs2) he found this week, and improving it for DM play. You can grab the revised and tweaked map titled BC's DM Version of Muggs2) from this location: BC_DM_Muggs2 - main site or this BC_DM_Muggs2 - backup site. R_Speeds have been significantly lowered throughout the map... granted Ganthet[BC] only considers this a 4-hour quick-fix marathon of the map, it does play MUCH much better.
Friday, August 10, 2001 - posted by Truzenzuzex[BC]Pic of the DaySomeone kept nagging me to host these locally, I won't give out their name, but it does sound a lot like SuperBitch[BC].
I will get this insert into our [BC] Crew section soon, I hope. We are missing A LOT of crew pictures though... I'll have to have "someone" start nagging them.
Go see'em: [BC] Crew raw pictures
Friday, August 10, 2001 - posted by Truzenzuzex[BC]Featuring ALMost weekend is upon us...{NeW}DefWhiG finds himself "painted" into a corner by the master grappling hook whore, more commonly known as Truzenzuzex[BC]. Pinned in a corner with half a dozen of the Wolfflow MOD's standard "claymore"-like grenades.. Tick, tock, the grenade self-destruct timers finally ran out, and so did {NeW}DefWhiG's life.
Click on the pic below for an extreme close-up!
Thursday, August 9, 2001 - posted by Truzenzuzex[BC]19178 players with 11862186 frags and counting...Per arrangements with Mr.Damage we are featuring ALMost's maps this weekend on the master [BC]'s Cap-N-Yo-Ass! Wolfflow MOD server. However his maps won't be the exclusive one's to choose from, but they will be the majority.
This weekend's line-up is currently:
badmonkdm1, badmonkdm2, badmonkdm3, badmonkdm4,
badmonkdm5, badmonks_place, badmonks_place2
bmp3, kpsmdm3, sandmandm1, sandmandm2, sandmandm3
bc_flashlightmadness, bc_quadtowers, bc_tri-armagon,
train4truz_final-v2, bc_dm_muggs2
armagon, chaost, dmq2boss2, legoland_kp, little-one,
k9_carpark-v2, mind-shaft, oraciusdm6, pincity,
shootout, theyard, tramps2, wizards_wrestling_arena_beta
The first maps in the list consitute his rotation, while the rest are [BC]'s must-have maps along with about 10 of the best new maps we have found lately. And YES, We do have both SandmanDM3 and KPSMDM3 in the map rotation which are technically the same map, we however have not decided which one we like the best.
Naturally Wolfflow MOD supports map voting so it will be easy to pick an ALMost map at anytime.
Come on in and play!!
Wednesday, August 8, 2001 - posted by Truzenzuzex[BC]CNYA flaky on Monday... fixedThere are 19178 players with 11862186 frags in the database, so says the ALL-TIME ALL SERVERS COMBINED report. Go see where you rank in the top 20,000.
FragOn!
Monday, August 6, 2001 - posted by Truzenzuzex[BC]FragStats monthly reset AND additional MOD servers wantedI think I have fixed the flakiness with [BC]'s Cap-N-Yo-Ass! that was occurring Monday evening. After my weekend hardware repairs I placed another NIC in the server, and for some reason Kingpin decided to start toggling between the .172 and .72 addresses at random. I believe I have slapped it around enough to behave. Both addresses should play KP, but it kinda sucks when the server IP changes mid-game -- rather fucks things for the players. I'm not perfect, but I strive to be, soley for your gaming enjoyment.
Drop me an email if you see this trend repeat itself...
Wednesday, August 1, 2001 - posted by Truzenzuzex[BC]FragStats have been reset, and I will be getting the monthly and all-time stats re-run for all.
Looking for someone to run an additional Wolfflow MOD server and someone to start a Catch the Chicken MOD server. Is anyone game? Running 6-8 players would be fine, a big WOLF server would be great, but someone needs the bandwidth to host it.
This page last screwed with on Thursday, March 15, 2007 05:20PM
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The phrase "CAP-N-YO-ASS", the BC Skull, and all other graphics/code are © 1999 Brian Stewart.
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