Hosting franchised servers at: Cap-N-Yo-Ass, Da PlayGroundz!, and several others.
The Bird! Psssst.. Yes you! Wanna Hook? Need a grapple? Follow me this way.
The Bird! Hey!! Yes you! Hungry? Need the Chicken files? Grab them from this link.
The Bird! Looking for WOLFflow MOD files? Grab them from {WC}'s resource page.

August 2002

Current DPG map list
   Wednesday, August 28, 2002 - posted by Truzenzuzex[BC]

Here is the latest map list for our Da'Play Groundz (DPG), king of the HitMen:
If you find a new map that you think would be even more enjoyable with an extra weapon in the rotation, let me know. New list customized by Truzenzuzex[BC], Garcia[FnR], and DirtyDog{WC}. Feel free to email in your suggestions for a new rotation/change.

dm_mortalhavoc2
ssf_arena
circle_jerk
dm_kpcity
southpark_kp
egypt_tomb
dmarea51
kp_shark_rev
team_fnr
kp2_dm_thehood
dawgtown
bc_hitthebricks
wreckboot
peroxide
hmg-lite
sydm7
obarena
bigroom_urban
!kp_dm_ghostboot
Cluck_off_final
headshot-extra
ballv2
oraciusdm11
pacman
lego_urban_x
BC_dm_muggs2
the_tube
Kpq1mod_final
stdm1
Outskirts
stdm3
sym_urban
deadcross
Train4truz_final-v2
utkpdm
iron_nads
kp_streetfight
Oldsteelmill2
df_fnr1
One
globehenge
!kp_curvacious_final
dm_bd
whatever2
burnt
DogpoundV2a
fragmen_beta2
mancer2
blanco_hq
kpdm12a
kpdm6
serious_t
rakidm1
spooky
kpdm7
lil_1v3
deck16
imdm2
dm_fraghigh
boring_rev2
exciter
symbol
dmskate2
mega_closure
cya_rev
frag_it2
jedi_arena
kpdm1_quaked
skicadm1
kpdm9
concert_fnr
twist3d
FnR_No-Refunds
city_streets_rev
kp5u
4v4shotty
dm_losthalls_2
gamon
stdm2
one_alley
subway15
fragfest3
b_ready_dm
Water_n_hole
Kp_stalk
dm_quadra
asylum
Thugville
Gangsta_Island_rev
!q2_gtmeanstreetsv1
ddkp1_final
hmg_alley
kpdm11a
Uka-hq
Kpq2dm3
Smallsteel4b
Prison
hellnight_dm
Kpdm3v2
Bc_tri-armagon-v3
Kpdm4v2
Bongwater
Bddm1
ikyd_station
mirov
Reboot
2v2dm_hypo
Bigbloody
Bigsteel4
Kpdm5v2
Quick_Death
Badmonkdm5
Tkawc
ssf_house
Dj4k
Bc_flashlightmadness
GOTH11B
Rout
Sandmandm1
Badmonkdm1
Bc_quadtowers
galleon
Bc_smash_pit_island-v3
fall_time
Sonikdm1
Evildeath2000-rev2
Gsidestreetz
Kpfragpipe_beta1
undying1
Kpbroken-v2
ikyd_factory
Typhoon
Q2mintrokp
Kpq2dm2c
hypo_urb
Kpq2dm4
Dm1
Sandmandm2
Toasted
Tower_arena
Tracks-beta
k9hof-r2_final
Metalblood
Moonwalk
Badmonkdm2
Kpmorbius
Badmonkdm3
Cvdm2
dm_village
Badmonkdm4
Cvdm1
Deathmatch
Deathyard
Kpkiller
Dm11
Dmarena1
Headshot-r2
Hillbase
Hofp
Hooktown
sr_dm_rev
Terror_towers
THE_ARENA
The_Pool
Thehouse
Kpdm_rb
Kpshark
Gxbloodshed
Badmonks_place2
MESH
Sthbank
Sunken2
Symetrical_mayhem
kpq2-castle-knight-2-south-v1
Kpdmck_rev
Sodmarena1
Kpq2dm1
Kpdmso
Soe
1new8
R6kpdm-v2
China
df_fnr1
Turbo_arena
Sandmandm3
Dmarena3
hotel_nad
Concrete-final
Mvdm1
Nightshift_Final2
Sickre
Slammer
Ostarena
PinCity
Kpdmsdv_beta
Kpe1m7
Kpspg
Kpstonefall
Kptemple
Kptrdm05a
Ladder
Reckless
Reflection2
Crush2
Crome3
RoundHouse
Kpq2dm8
Kprubble
Urbanwars
Uwillc
Uwl_bloodbath
Vgdm1
Kpctb2b
Spdm
Gaggin4it
Gbh-arena-se
Gh_beta
Uwl_hell
Theyard
k9combo
cinema
almdm1
shootout
armagon2
almdm2
Kpq2dm6
Kpq2dm7b
Bc_kp-hl-frenzy-v2
dm_aln
Kpdeathmatch-v2
k9central
Eviltown-rev3
Carpe_jugulum-v2
Cemetary-final
CG2
sinner-2
Senndm1
Shadowpalace
Ship
Smackdown
Bdm1
Warehousedm1
Trainstation
Kpdm12
legoland_kp
Trainyard
CabriniDM
Kpq2dm5c
chaost
dmq2boss2
kpq2-dday_lavatube
k9carparkv3
little-one
mind-shaft
oraciusdm6
tramps2
Brickhouse2
Dmredflame
Kpdmpirate
Bunkers_N_Blood_DM
Kpdm10
Fucked
Insaneasilum
Hypo_dust
Kpdm2-night
C-4
Dmx
Fact3
Fortress
high_dive
Frogtown-rev1
Q1dm4
Putup
Q2ctf2v
Fragtwnrev
Q2maingateKP

[BC]'s local file listing updated
   Sunday, August 25, 2002 - posted by Truzenzuzex[BC]

In between working on the backend changes to Kingpin Forever/Poisonville.NET web site, I finally got around to cleaning up my own custom maps listings. Quite a few of them were not located at Kingpin Forever, so they have been uploaded there also.

Click on the links below to see their screenshots, map information, and download links. The missing ones are at the top, with all the other maps I have been involved in listed last:

  1. BC_Bazooka3
  2. BC_Bloodyclouds_Junior
  3. BCbeta16
  4. BC_dm_muggs2
  5. dmtnt_meets_bc_finalBETA
  6. KP-ef-noon
  7. Turbo's Haunted Church-beta3
  8. Train for Truz - version 2
  9. [BC]'s EvilDeath 2000 (revision 2)
  10. [BC]'s Evil Town - revision 3
  11. [BC]'s Flashlight Madness
  12. Headshot Extra
  13. [BC]'s Hit The Bricks
  14. [BC]'s KP Frenzy version 2
  15. [BC]'s Quad Towers
  16. [BC]'s Sky Disco (version 2)
  17. [BC]'s Smash Pit Island
  18. [BC]'s Snow Junior
  19. [BC]'s Team-DM Nipples - rev 2
  20. [BC]'s Tri-Armagon (version 3)
Some of these are oldies, but goodies... or have been forgotten. Load'em up and give them a try out!

HypoV8's tutors
   Saturday, August 10, 2002 - posted by Truzenzuzex[BC]

Hypo_v8 has placed a handful of mapping tutorial/setup help on his web site this week. Go take a look and see if they help out... he is asking for feedback also.

As always I can't thank Hypo_v8 enough for the mapping assistance he has given me and many others over the past 3 years.

DPG down, then back up... sorry
   Monday, August 5, 2002 - posted by Truzenzuzex[BC]

Our master DPG server was down due to a typo in the maps.lst file... my fault. It is back up...

Additionally we are starting to get prepped for REQUIRING the MonkeyMod Client again... So you best drop on by MonkeyMod and grab the latest client, which as of today is rev-8.

When you connect into DPG with the MMclient running you can type PLAYERS at console and it will list who is clean, or not... if nothing is listed next to a player then they are NOT running the client.

I have temporarily turned my master CNYA server into a testing ground for for Hitmen/CDS/MMclient... This server requires it, please get your systems fixed and test on CNYA, because DPG will most likely start requiring it this weekend. Stats from my temporary server will be combined into the regular Wolfflow stats for this month, they won't go to waste, so don't hesitate to play!

There are forums at MonkeyMod if you need assistance in cleaning up your machine to pass the checks.

Why are we doing this (again) ?? Because it seems people with Aim-Bots, and mainly OpenGL hacks are ruining the game for those who still care... If you want to cheat, go somewhere else with lots of people who won't care or notice. With the KP community being a small tight-knit group, we do care.